OOPz
Old school Blender user, now focusing on Realtime.
Has been teaching blender via IRC (#GameBlender and #BlenderQA) and workshops since somewhere around the millenium.
Will be focusing on Game Engine logic and texturing as well as project planning and (basic) Python (“I code as little as I can get away with”).
OOPz’s Lesson plan (Videos to follow)
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lesson 0.1 – Introduction:
Imagine how long it would take to animate this by hand…. with Blender+Bullet physics baking, this only took a few hours to make.
Are you going to cover how to make that animation in your class this weekend? (or next for that matter)
Yup, That is the final product of the intro lesson.